So, it's been a real treat playing with people who know the rules back to front. I even managed to add my input into a couple of the rules they were getting slightly wrong. After doing years of research has given me a slight advantage and to be honest, I too used to get the 10% rule wrong. It's 10% of the number needed not just 10 and under on a D100. I used to get this wrong too until I read other blogs discussing the rules.
A really good idea that I gleened from one of the players, was to use some sort of counting tool to help with the adding and subtracting. I looked on eBay and managed to find this counting slider which is actually a score counter for table football.
I've added a dot in-between the numbers to count as fives. This little tool really helps to take all of the mathematics out of your head and put it down on the table.
50% needed to roll over...quite a tricky roll.
I did take my D100 this week for a laugh. The other team borrowed it and it ended the game for them with a failed roll. The Union retreated after loosing their centre regiments, leaving the cross roads for the Confederates to take.
Another good night and I'm really grateful I've found people willing to show me the ropes.
Here are some shots of our first game where I took some simple terrain along. Teddy bear fur wheat fields are a classic for ACW games.
For me it was nice to use a lot of my collected bits and bobs from over the years.






